-- card: 4091 from stack: in -- bmap block id: 4106 -- flags: 0000 -- background id: 2784 -- name: -- part 2 (field) -- low flags: 01 -- high flags: 0000 -- rect: left=6 top=51 right=312 bottom=505 -- title width / last selected line: 0 -- icon id / first selected line: 0 / 0 -- text alignment: 0 -- font id: 3 -- text size: 12 -- style flags: 0 -- line height: 16 -- part name: -- part 4 (button) -- low flags: 00 -- high flags: A004 -- rect: left=131 top=304 right=331 bottom=351 -- title width / last selected line: 0 -- icon id / first selected line: 0 / 0 -- text alignment: 1 -- font id: 0 -- text size: 12 -- style flags: 0 -- line height: 16 -- part name: Click Here for Unlocked Version ----- HyperTalk script ----- on mouseUp push card go to card id 17415 end mouseUp -- part 5 (button) -- low flags: 00 -- high flags: 0000 -- rect: left=474 top=307 right=336 bottom=510 -- title width / last selected line: 0 -- icon id / first selected line: 26425 / 26425 -- text alignment: 1 -- font id: 0 -- text size: 12 -- style flags: 0 -- line height: 16 -- part name: Next ----- HyperTalk script ----- on mouseUp visual effect scroll left go to next card end mouseUp -- part 6 (button) -- low flags: 00 -- high flags: 0000 -- rect: left=2 top=22 right=51 bottom=38 -- title width / last selected line: 0 -- icon id / first selected line: 29114 / 29114 -- text alignment: 1 -- font id: 0 -- text size: 12 -- style flags: 0 -- line height: 16 -- part name: Return ----- HyperTalk script ----- on mouseUp visual effect iris close pop card end mouseUp -- part contents for card part 2 ----- text ----- HyperArchy is a kit for building hierarchical databases, using HyperCard as a base. The kit comes to you as two stacks. The stack that you are currently browsing is the full manual for HyperArchy. The other stack contains a single card which we will refer to as the "Element Card". The Element Card is a building block that can be used to build full multi-level hierarchical databases, according to your own design. Note: The Element Card is locked. You will be limited to user level "Painting" while using it. You will still be able to build your own multi-stack database from the locked Element Card. However, if you want to customize your database by adding special fields to the Element Cards, or by modifing the control buttons, you will need to get an unlocked version. If you want to see how the scripts work, you will also need to get an unlocked version (there is a good example of recursion in the "Delete" button's script).